Shape Up
- Published2020
- Read in 2021
- Genre Management
Synopsis
How they ship products and features at Basecamp.
- Shaped vs unshaped work
- setting appetites instead of estimates
- Designing at the right level of abstraction
- Conception through fat markers
- Making bets with capped downside and honoring them with uninterrupted time
- Choosing the right cycle ( 6 weeks at basecamp )
- cool-down period between cycles
- Break projects into scopes
- Downhill Vs Uphill work and communicating about unknowns
- Scope hammering to separates must-haves from nice-to-haves
My take
It felt like ti was really made for basecamp's team